I’M A

GAME PROGRAMMER

I am a gameplay programmer with a strong interest in technical design. I enjoy building gameplay systems and prototyping mechanics, focusing on how design ideas translate into interactive experiences.

I am currently studying in MSCS game development in USC, developing my skills toward becoming a technical designer who bridges design and engineering.

ABOUT ME

I am a gameplay programmer with a strong interest in technical design.

I am currently studying in MSCS game development in USC, developing my skills toward becoming a technical designer who bridges design and engineering.

WORK SHOWCASE

AI: Escape

AR Project: HeyPet

Earth Shader

Pigeonia War